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AI Insights · Timothy · October 2024

Top 5 Co-op Games in Switzerland Q3 2024: Unified Platform Analysis

Discover the performance trends of the top 5 co-op games in Switzerland for Q3 2024, focusing on downloads, revenue, and active users as reported by Sensor Tower.

Top 5 Co-op Games in Switzerland Q3 2024: Unified Platform Analysis

In the third quarter of 2024, the top co-op games in Switzerland showcased varying trends across downloads, revenue, and weekly active users on a unified platform. The data, sourced from Sensor Tower, provides a snapshot of these developments.

Brawl Stars from Supercell demonstrated a dynamic revenue trajectory, beginning the quarter with approximately $738K and experiencing fluctuations, with a notable peak at $733K in early September. Downloads for the game started strong at around 10.7K, with a mid-quarter dip, before finishing the quarter at 5.7K. Weekly active users saw a gradual decrease from 274K to 225K by the end of September.

Whiteout Survival by Century Games Pte. Ltd. experienced relatively stable revenue, peaking at $281K in early September. The game's downloads varied slightly throughout the quarter, reaching a high of 6.5K in September. Weekly active users showed a consistent increase, starting at 23K and reaching nearly 28K by the quarter's end.

Roblox from Roblox Corporation maintained a steady revenue flow, with figures oscillating around $170K towards the end of the quarter. Downloads hovered around 5K, while weekly active users began at 334K, showing a downward trend to approximately 293K by the end of September.

Clash of Clans, another title from Supercell, recorded a revenue peak of $157K in the final week of September, following a fluctuating pattern earlier in the quarter. Downloads remained relatively low, averaging around 1K weekly, and weekly active users showed a general upward trend, closing the quarter at 137K.

Lastly, Pokémon GO by Niantic, Inc. demonstrated a modest revenue pattern, with a notable spike to $247K in early July. Downloads were consistent, with a slight increase towards the end of the quarter, peaking at 1.4K. The game maintained a stable weekly active user base, ranging from 69K to 83K throughout the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024